Using Maya: Cloth

 

Welcome to Maya Cloth

The Maya Cloth library

Typographical conventions

1 Introducing Maya Cloth

Understanding cloth animation

Getting started

Maya Cloth configurations

Maya Cloth Edit
Maya Cloth View

Learning Maya Cloth

2 Making a Tablecloth

Setting project and scene

Creating the cloth

Making the table a collision object

Draping the tablecloth

Wrapping it up

3 Making a Shirt

Setting project and scene

Creating panels

Creating the front panels
Creating the back panels

Creating a garment

Seaming the panels
Creating a property

Draping the garment onto your character

Creating a cloth collision object
Running a cloth simulation
Playing through the time slider
Starting a local simulation

Wrapping it up

4 Making Pants

Setting project and scene

Creating front curves

Creating back curves

Creating front panels

Creating back panels

Creating a garment

Setting the cloth solver scale

Draping the pants

Adding properties to individual panels

Wrapping it up

5 Exporting & Importing Garments

Exporting the garments

Importing the garments

Adding mesh constraints

Adjusting the shirt

Setting the animation start position

Wrapping it up

What's next?

Using Maya Cloth

6 Creating Cloth

Creating a garment

Modeling the character

Understanding solver scale

Posing the character

Building a pattern for the garment

Creating curves
Duplicating curves
Grouping curves
Positioning curves

Creating panels

What if you get error messages?

Seaming the garment

Creating the initial garment
Seaming the panels

Tailoring with darts

Adjusting the garment

Changing the shape of a panel

Moving the garment

Setting resolution

Adjusting the seams

Creasing seams
Rounding seams

Modeling subassemblies

Setting display options

Creating cloth objects

Differences between a garment and a cloth object

7 Draping & Fitting

Creating cloth collision objects

Removing collision objects

Adjusting the collision object

Controlling pinched cloth

Simulating cloth

What happens when cloth solves?

Using the cloth solver

Playing through the time slider
Starting a local simulation
Modifying the panel after simulating
Saving initial state of the cloth

Adjusting the cloth solver

Controlling cloth motion
Setting frame samples and time step size
Scaling the solver

Working with cloth properties

Using the material library

Manipulating your cloth

Manually moving cloth points
Using the Drag control

Fixing interpenetration problems

8 Animating Cloth

Creating the animation start pose

Using constraints

Constraining points or curves
Creating transform constraints
Creating mesh constraints
Creating cloth constraints
Creating button constraints
Creating collision constraints
Tips for displaying and picking constraints
Editing the point assigner
Editing the curve assigner

Connecting dynamic fields to your cloth

9 Playing Back Cloth Simulations

Managing cache files

Creating a cache
Deleting and truncating the cache
Compressing the cache
Saving and loading cache files

Speeding up playback

Disabling/enabling the solver
Disabling cloth collisions

Fixing playback problems

Using cloth with very fast motion

10 Adding Texture & Shaders

Positioning a texture map

Adjusting texture coordinates

Using patterns

Using double-sided shaders

11 Managing Cloth Scenes

Exporting and importing garments

Resetting initial position

Using multiple solvers in a scene

Creating multiple solvers
Selecting the solver
Editing multiple solvers
Turning multiple solvers on or off
Transferring garments between solvers
Deleting cache with multiple solvers
Using collision objects with multiple solvers

Simulating cloth in batch or prompt mode

Rendering with Maya Cloth View

A Maya Cloth Cache Format

Compressed caches

Header format

Body format

Index