Using Maya: Animation

1 Introduction

What is animation?

Keying concepts

Animating in Maya

2 The Animation Controls

Using the Transport Controls

Transport Controls hotkeys

Using the Time Slider

Key Ticks
The Virtual Time Slider
Time Units
The current time field
The Key Edit menu

Using the Range Slider

Range Slider bar

Using Auto Key

Animation Controls settings

3
Understanding Keys

Setting keys in Maya

Using Set Key

Set Key options
Keys Settings

Using Breakdowns

Using Auto Key

Using Hold Current Keys

Using Set Driven Key

Displaying the Set Driven Key window
Linking two attribute values
Linking multiple attributes
Examining objects with driven key attribute values
Enhancing work flow
Example of setting driven keys

Using hotkeys

Setting keys in the Attribute Editor

Setting keys with the Channel Box
Setting keys in the Graph Editor
Setting keys in the Dope Sheet
Setting keys using MEL

Using the Channel Control window

Assigning attributes
Locking attributes

Editing keys

The keys clipboard
Copy Keys
Paste Keys
Delete Keys
Cut Keys
Scale Keys
Bake Simulation

4 Using the Graph Editor

Working with animation curves

Using the Graph Editor menu bar

The Edit menu
The View menu
The Select menu
The Tangents menu
The Keys menu
The Options menu

Using the Graph Editor toolbar

Move Nearest Picked Key Tool
Insert Keys Tool
Add Keys Tool
Key Stats fields
Time Snap Tool
Value Snap Tool
Break Tangents Tool
Unify Tangents Tool
Free Tangent Weight Tool
Lock Tangent Weight Tool
Spline Tangents Tool
Linear Tangents Tool
Flat Tangents Tool

Using the Graph Editor Outliner

Channels in the Graph Editor Outliner

Using the Graph Editor graph view

Select Tool
Move Tool
Scale Tool
Moving around the graph view

Setting Graph Editor performance options

New Graph Editor features

Buffer animation curves
Swap buffer curve and Buffer curve snapshot buttons
Tangent display changes
New Center Current Time option

New Animation options

Setting multiple keys from a prompt
New Time Code Offset option
New Bake Simulation toggle

Improvements to existing functionality

5 Using the Dope Sheet

Editing Animation with the Dope Sheet

Using the Dope Sheet menu bar

Using the Dope Sheet toolbar

Using Add Keys

Using the Dope Sheet Outliner

Working in the Dope Sheet view area

The pop-up Dope Sheet menu bar
Sound in the Dope Sheet
Select Tool, Move Tool & Scale Tool
Moving Around the View Area

Setting Dope Sheet performance options

6 Animating with Paths

Creating a path animation

The Attach to Path options window

Animating along a path

Animating along a curve on surface

Aligning animation on a path

Using motion path markers

Setting a path key

Using the Flow Path Object function

7 Working with Sound

Importing sound

Displaying sound

Playing sound

8 Previewing your Animation

Setting playback options

Maximizing playback performance

Playblasting an animation

Using the Playblast Options window



 

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