

1 Introduction
What is animation?
Keying concepts
Animating in Maya
2 The Animation Controls
Using the Transport Controls
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Transport Controls hotkeys
Using the Time Slider
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Key Ticks
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The Virtual Time Slider
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Time Units
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The current time field
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The Key Edit menu
Using the Range Slider
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Range Slider bar
Using Auto Key
Animation Controls settings
3
Understanding Keys
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Setting keys in Maya
Using Set Key
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Set Key options
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Keys Settings
Using Breakdowns
Using Auto Key
Using Hold Current Keys
Using Set Driven Key
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Displaying the Set Driven Key window
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Linking two attribute values
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Linking multiple attributes
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Examining objects with driven key attribute values
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Enhancing work flow
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Example of setting driven keys
Using hotkeys
Setting keys in the Attribute Editor
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Setting keys with the Channel Box
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Setting keys in the Graph Editor
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Setting keys in the Dope Sheet
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Setting keys using MEL
Using the Channel Control window
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Assigning attributes
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Locking attributes
Editing keys
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The keys clipboard
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Copy Keys
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Paste Keys
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Delete Keys
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Cut Keys
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Scale Keys
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Bake Simulation
4 Using the Graph Editor
Working with animation curves
Using the Graph Editor menu bar
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The Edit menu
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The View menu
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The Select menu
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The Tangents menu
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The Keys menu
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The Options menu
Using the Graph Editor toolbar
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Move Nearest Picked Key Tool
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Insert Keys Tool
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Add Keys Tool
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Key Stats fields
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Time Snap Tool
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Value Snap Tool
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Break Tangents Tool
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Unify Tangents Tool
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Free Tangent Weight Tool
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Lock Tangent Weight Tool
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Spline Tangents Tool
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Linear Tangents Tool
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Flat Tangents Tool
Using the Graph Editor Outliner
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Channels in the Graph Editor Outliner
Using the Graph Editor graph view
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Select Tool
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Move Tool
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Scale Tool
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Moving around the graph view
Setting Graph Editor performance options
New Graph Editor features
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Buffer animation curves
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Swap buffer curve and Buffer curve snapshot buttons
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Tangent display changes
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New Center Current Time option
New Animation options
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Setting multiple keys from a prompt
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New Time Code Offset option
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New Bake Simulation toggle
Improvements to existing functionality
5 Using the Dope Sheet
Editing Animation with the Dope Sheet
Using the Dope Sheet menu bar
Using the Dope Sheet toolbar
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Using Add Keys
Using the Dope Sheet Outliner
Working in the Dope Sheet view area
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The pop-up Dope Sheet menu bar
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Sound in the Dope Sheet
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Select Tool, Move Tool & Scale Tool
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Moving Around the View Area
Setting Dope Sheet performance options
6 Animating with Paths
Creating a path animation
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The Attach to Path options window
Animating along a path
Animating along a curve on surface
Aligning animation on a path
Using motion path markers
Setting a path key
Using the Flow Path Object function
7 Working with Sound
Importing sound
Displaying sound
Playing sound
8 Previewing your Animation
Setting playback options
Maximizing playback performance
Playblasting an animation
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Using the Playblast Options window


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