STUDIO METEORA 11
METEORAtext FS24 vertiefungsfach: goto CLOUD
STUDIO METEORA 10
meteora.ch
METEORA 10 – SETTLING
Jorge Orozco, Miro Roman, Adil Bokhari
KICKOFF: FEBRUARY 20, 2024
10:00 HIB E15
STUDIO METEORA 09
meteora.ch
METEORA 09 – CONTRACTING
Miro Roman, Adil Bokhari, Jorge Orozco
KICKOFF: SEPTEMBER 19, 2023
10:00 HIB E15
STUDIO METEORA 08
meteora.ch
METEORA 08 – FORGETTING
Miro Roman, Adil Bokhari, Jorge Orozco
KICKOFF: FEBRUARY 21, 2023
10:00 HIB E15
FS 2022: Mathematical Thinking and Programming IV ➞ METOERA CLOUD ➞ ZOOM
FS 2022: Positionen in der ARCHITEKTUR - HOUSE A ➞ METOERA CLOUD ➞ ZOOM
STUDIO METEORA 07
meteora.ch
METEORA 07 – REASONS
Miro Roman, Adil Bokhari, Jorge Orozco
KICKOFF: SEPTEMBER 20, 2022
10:00 HIB OPEN SPACE 2
STUDIO METEORA 06
meteora.ch
052-1110-22
METEORA 06 – FACES
Miro Roman, Adil Bokhari, Jorge Orozco,
infrastructure, urbanism, migration
about
identity,
secrecy,
branding.
We are all migrants native to the universe.
What it is to be private in a fully connected world?
What it is to be a citizen in the 21st century?
AN ARCHITECTONIC STAGE PLAY:
Charlotte Adigéry & Bolis Pupul
move to Abattoirs d'Anderlecht, Brussels
to discuss PRIVACY
METEORA #06 will use artifical intelligence
to write a text to explicate a precise position in today's world,
to create a spectrum of images to reflect this world and
design an architectural artefact which brings things into adequate proportions
This studio works on the idea that a substantial understanding of TODAYS TECHNOLOGY (INTERNET OF THINGS, BIG DATA, MACHINE INTELLIGENCE ...) changes the perspective to ARCHITECTURAL THEORY and will result in different ARCHITECTURAL DESIGNS and building constructions.
GOALS
1) IDENTIFICATION AND UNDERSTANDING OF THE CHALLENGES OF TODAYS TECHNOLOGIES;
2) TECHNIQUES OF WORKING WITHIN THE PLENTY OF THE INTERNET;
3) A METHODOLOGY TO DESIGN DIGITAL ARCHITECTURES;
4) UNDERSTANDING OF THE SHIFT FROM HARD BUILDING CONSTRUCTION TO SOFT BUILDING APPLICATIONS, AND
5) AN UNDERSTANDING OF THE IMPORTANCE OF BECOMING A LITERATE DIGITAL PERSONA IN ORDER TO BE AN ARCHITECT TODAY.
KICKOFF: FEBRUARY 22, 2022
09:30 HIB E 15
STUDIO METEORA 05
052-1110-22
METEORA 05 – ENGENDERINGS
Miro Roman, Jorge Orozco, Adil Bokhari
FASHION, JOURNALISM, FEMINISM
'IF NATURE IS UNJUST,
CHANGE NATURE.'
About
freedom,
nature,
technology,
gender,
intellect.
What it is,
a HUMAN?
Gendered by nature
or engendered by ratio?
An architectonic
stageplay:
Coco Chanel (1918)
moves into
the Villa Lemoine
of Rem Koolhaas (1998)
to discuss
the XENOFEMINIST MANIFESTO (2018)
METEORA #05 will use artifical intelligence
to write a text to explicate a precise position in today's world,
to create a spectrum of images to reflect this world
and design an architectural artefact which brings things into adequate proportions
This studio works on the idea that a substantial understanding of TODAYS TECHNOLOGY (INTERNET OF THINGS, BIG DATA, MACHINE INTELLIGENCE ...) changes the perspective to ARCHITECTURAL THEORY and will result in different ARCHITECTURAL DESIGNS and building constructions.
GOALS
1) IDENTIFICATION AND UNDERSTANDING OF THE CHALLENGES OF TODAYS TECHNOLOGIES;
2) TECHNIQUES OF WORKING WITHIN THE PLENTY OF THE INTERNET;
3) A METHODOLOGY TO DESIGN DIGITAL ARCHITECTURES;
4) UNDERSTANDING OF THE SHIFT FROM HARD BUILDING CONSTRUCTION TO SOFT BUILDING APPLICATIONS, AND
5) AN UNDERSTANDING OF THE IMPORTANCE OF BECOMING A LITERATE DIGITAL PERSONA IN ORDER TO BE AN ARCHITECT TODAY.
KICKOFF: September 21, 2021
10:00 HIB E 15
MATHEMATICAL THINKING AND PROGRAMMING II
DO 16-18 - METOERA CLOUD
25.02.; 04.03.; 11.03.; 18.03.; 01.04.; 15.04.; 22.04.; 29.04.; 06.05.; 20.05.
MATHEMATICAL THINKING AND PROGRAMMING IV
FR 10-12 METEORA CLOUD
26.02.; 05.03.; 12.03.; 19.03.; 16.04.; 23.04.; 30.04.; 07.05.; 14.05.; 21.05.
CAAD III : POSITIONS WITHIN ARCHITECTURE
CHAT-ROOM(s)
063-0716-00L
“Trumpets sounded and the royal procession moved slowly along the corridor into the Clementine Hall. The Queen and the Duke were then welcomed by John Paul II at the door of his private library. Following her meeting, the Queen opened her speech with assurances of goodwill and sincere friendship.”
—royalcentral.co.uk
We are sensing the world from home, observing on the screens the dramas and comedies of life. These conversations and actions don’t occur in voids, they are hosted in generous and appropriate spaces. One event in multiple spaces, one space for multiple events. Rotations.
This course is an exercise in articulating an architecture space that brings The Plenty into adequate proportions. Participants will work with an iconic dialogue and qualify the rooms that could host it, via millions of images, movies, and models available online. Panoramas of Cinema and Blender will be of assistance.
With Jorge Orozco on Mondays 10-12 via ZOOM
A House That Demands More From the Sunset
052-0628-21L
“Perhaps the only difference between me and other people is that I've always demanded more from the sunset. More spectacular colors when the sun hit the horizon. That's perhaps my only sin.”
Joe, Nymphomaniac: Vol. I
Setting:
House, Library and Me
Play:
If the walls could speak . . . what would they demand?
We use space to create multiple personae, all with different tempers. A million chattering voices.
Avatars, yes, but what could they do?
The inside becomes the outside: the part becomes the whole. One little room becomes an everywhere. The creation of a space that is you.
But how do we get them to talk?
By mobilising multiple personae and setting them to work in a space. By creating an alter-ego from the perspective of an element.
Like Captain Planet?
Air - Earth - Fire - Water. A house characterised by four humours and four elements in balance.
What is a house but a coded balance that shifts?
‘Even Bergsonian duration is in need of a runner’. Deleuze and Guattari’s conceptual personae include the Socrates of Plato, the Dionysus of Nietzsche, the Idiot of Nicholas of Cusa. But what if the concept is yourself?
Form:
In this course you will select a building and create a persona that both is and is not yourself. Through writing a text with the help of Xenotheka library and Ask.Alice search engine, you will mobilise that persona and set it to work in a space.
From an ‘elsewhere’ to ‘anywhere’, we can animate spaces and make them talk; we can create a persona.
With Helen Palmer and Miro Roman
Mondays 16.00 - 18.00
ZOOM LINK
A Brief Introduction to Coding
052-0630-21L
Computers are not machines, rather instruments to think the world with.
Coding is not about submitting yourself to computer scientists’ formalities and worldviews, but about the emancipation of writing itself in the digital age.
Even if you never end up using computer code in your architectural endeavours (highly unlikely), knowing what code does and how to write it will make you a literate person in a sense you cannot currently imagine. New perspectives will open to you in the world that is already there.
This course aims to expose you to writing code (you will be writing a lot). Teaching will not be rigidly structured since we do not seek to solve any particular problem using code, nor offer certification. We want to learn to talk in a new way. We will let grammar fit into its place naturally, and let the ideas about what we can do with code cook slowly.
We will be coding in Python programming language. Python is a very popular language that is easy to start with, but hard to master (just like English). But we are not here for the Python or any other language. We are interested in the talks that it allows us to articulate.
Course tutor: Nikola Marincic
Mondays 08:00-10:00
ZOOM LINK
HS 2020 …
HS 2020: Mathematica Thinking and Programming I ➞METEORA CLOUD
HS 2020: Mathematica Thinking and Programming III ➞METEORA CLOUD
HS 2020: ARCHITECTURE and philology ➞METEORA CLOUD
HS 2020: architecture and mathematics ➞METEORA CLOUD
HS 2020: PhD Colloquium Theory of Information Technology for Architects ➞ METEORA CLOUD - MO 4PM ZOOM
HS 2020: SEMINARWEEK Coding and AI ➞ METEORA CLOUD - start 19 OCT 2020 9AM ZOOM
052-0606-00 V
MATHEMATICAL THINKING AND PROGRAMMING II
ETH DARCH HOVESTADT THU 15-17:00 HCI G1
download the MTP Editor with the script for the first lecture (19.09.2019) watch the youtube
the Blender 2.8 tutorial storyboards
get the mtp texture book
get the map sky book
the SCEDULE OF THE SEMESTER HS 2019
THE TIMETABLE OF THE FIRST EXAM AT 03.10
get the lecture CODE MTP19 S01E02 (26.09.2019) watch the youtube
get the lecture CODE MTP19 S01E03 (10.10.2019) watch the youtube
get the lecture CODE MTP19 S01E04 (17.10.2019) watch the youtube
get the lecture code MTP19 S01E06 (21.11.2019) watch the YouTube
-
get the lecture code MTP20 S02E01 (20.02.2020) watch the youtube
get the lecture code MTP20 S02E02 (27.02.2020) Watch the youtube
get the lecture code MTP20 S02E03 {05.03.2020) watch the YOUTUBE
get the Lecture code MTP20 S0XE04 (02.04.2020) watch the youtube
get the Lecture code MTP20 E05 (09.04.2020) wath the youtube
get the Lecture code MTP20 E06, watCh the youtube
get the lecture code MTP20 E07, watch the youtube
get the lecture code MTP20 E08, watch the youtube
get the lastest Version of the MTP editor 1.15
open hours via ZOOM (THursdays 17:00 - 19:00)
052-0636-00 V
MATHEMATICAL THINKING AND PROGRAMMING IV
ETH DARCH HOVESTADT FRI 10-12:00 ONA E7
download the MTP Editor with the script for the first lecture
THE BLENDER 2.8 TUTORIAL STORYBOARDS
the SCEDULE OF THE SEMESTER HS 2019
GET THE LECTURE CODE MTP S03E01 (20.09.2019) WATCH THE YOUTUBE
the LIBRARY OF SWISS ARCHITECTS
GET THE LECTURE CODE MTP S03E02 (27.09.2019) Watch the youtube
GET THE LECTURE CODE MTP S03E03 (18.10.2019) Watch the youtube
get the lecture code MTP S03E05 (22.11.2019) WATCH the youtube
-
GET THE LECTURE CODE MTP20 S04E01 (21.02.2020) watch the youtube
get the lecture code MTP20 S04E02 (28.02.2020) watch the youtube
get the lecture code MTP20 S04E03 (06.03.2020) Watch the YOUTUBE
get the Lecture code MTP20 S0XE04 (03.04.2020) watch the youtube
get the Lecture code MTP20 E05 (09.04.2020) wath the youtube
get the Lecture code MTP20 E06, watch the youtube
get the lecture code MTP20 E07, watch the youtube
get the lecture code MTP20 E08, watch the youtube
get the lastest Version of the MTP editor 1.15
open hours via ZOOM (THursdays 17:00 - 19:00)
CREATION MYTH in the digital world
063-0716-00L
In this course, you will write your own creation myth that articulates the senses of who we are in the context of the digital world. Creation myths are cosmogonic stories, which manifest through the vivid presence of material objects and transformations between: chaos and cosmos, life and mortality, body and mind, deity and earthliness, image and voice, truth and belief. We will begin by choosing an object (ex. water, sand, light, string, chicken) as the main speculative currency for writing your creation myth. Then, to elevate the world and thinking around it, we will navigate 100 creation myths using a method of AI (self-organizing map), thereby looking into a spectrum of earliest conceptions of artificial intelligence in creation myths. The aim is to heighten your architectonic sensitivities both on the symbolical and material levels, amidst the intermingling of Geist and Natur.
AN INTRODUCTION TO
MACHINE INTELLIGENCE
052-0627-19L
State of the art machine intelligence today is usually provided as libraries of code, written by large-scale influential companies, (for example Google’s TensorFlow or Facebook’s Pytorch) structured by professional engineers such that the involved architectonics and procedures conform and reinforce the engineering problem-solving mindset. Anyone not able or willing to adhere to this mode of operation—for example architecture, which is neither a discipline, nor it is strictly about problem solving—is kept at a safe distance, and offered tools and tutorials. The knowledge about a computational concept, for example a much-hyped GAN, is offered to the peers as a complex technical paper, and to the rest, simply as a library of code to be played with. If an architect, willing to reinvent her field in today’s novel and significant technological context wishes to acquire the necessary literacy to navigate the space where the knowledge is created and negotiated, she faces considerable difficulties. Prerequisites to enter the field are the same as for future engineers, along with pedagogic principles. If, on the other hand, we are unwilling to pursue this literacy, we are once again in a situation to simply accept the tools and let them write our legacy. However, this time, the shortcut that we would be taking might have far greater consequences than before. It could, in fact, do a great honour to computer science by allowing it to turn a three-thousand-year-old legacy of architecture into one of its particular specialisations.
This course aims to make you computationally literate in terms of machine intelligence. It is suitable for architects and those without the engineering background, but with some knowledge of writing code. Its goal is to teach you EXACTLY AND IN FULL DETAIL how some of the most prominent machine learning algorithms work. (DEEP NEURAL NETWORKS, SELF-ORGANISING MAPS, etc.) To achieve this, we will introduce the mathematical concepts necessary for understanding the topic and illustrate them by im- plementing the machine learning algorithms FROM SCRATCH in python progamming language. Being an expert programmer is not a prerequisite for this course, it is your interest and curiosity to plunge into something new and challenging.
MAP&MODELS
052-0629-19L
APPLICATION OF MACHINE INTELLIGENCE TO ARTICULATE CITY
PERCEPTIONS
In 1931 Alfred Korzybski, introduced the notion “The map is not the territory” arguing that a map is a reduction of the actual thing, a process in which information is lost. According to Korzybski, an ideal map would contain the map of the map of the map of the map, etc., endlessly. In the relation between map and territory, we propose to add the notion of a model. Models are specific renders of the already bias map of reality. Maps re-assemble facts of the territory (with any dimension) without rendering or representing its data; is one step before the projection. Therefore, the model (information) is a specific render of this map (data) that comes from the territory (reality).
In this course, we will dig into the abundance of urban imagery data to create personal models of any city, by articulating questions around our interests. We will introduce you Machine Intelligence algorithms, to classify and cluster specific objects. In Maps & Models, what is at stake is your own question. Create your models by projecting what matters to you!